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torginus
5 months ago
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Drawvg Filter for FFmpeg
Pretty far? No idea about the sota in GPU vector rendering, but if you triangulate shapes, RIGHT 45 FORWARD 10 would produce a vertex buffer of points on the CPU, which could be rendered on the GPU.
IshKebab
5 months ago
[–]
GPU font rendering isn't done by converting the letters to polygons like that. That would be prohibitively expensive.
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