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I bought my first Spectrum (a Spectrum+) in 1985. It was a great machine for its time and cost. I learnt to code using the manual that came with it and can probably thank it for my career as a software developer.

I still have fond memories of that computer, the games I played on it and the time I spent hacking about on it, but it had some serious capability limitations compared to its competitors, most notably the Commodore 64, and I spent several years longingly looking at the C64 screenshots of games in Crash magazine, wishing I had gone down that route instead. Check out Paperboy on Spectrum versus C64 for example, where the Spectrum version is practically monochrome in a window that's approximately half the screen size.



Sure, but then you look at Carrier Command on the ZX Spectrum vs the Commodore and the jealousy fades awy.


That's so weird. Any idea why they decided to do the C64 version as a top-down.




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