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> On a tangent from that quote, I'm curious how much extra perf we could squeeze from GPUs if the applications driving them were running in kernel mode (picture an oldschool boot-from-floppy game, but in the modern day as a unikernel)

Presumably you're quite seasoned so I would assume you'd know: but Windows itself put a lot of its graphics rendering in kernel-space, they saw considerable performance gains from doing so but suffered 2 decades of severe bugs in rendering.



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