while endearing, it does endanger the trajectory of the main feature. 'how many paid FT devs are being added per feature' is what should be asked.
People asking "Is it fun" are missing the point.
Don't 'fun' yourself into a job under terms you didn't get to negotiate, state your requirements and adjust your work funnel accordingly. I've witnessed a lot of 'fun' projects manifest themselves into serious projects that fall apart because this forethought was neglected.
> how many paid FT devs are being added per feature
Well, considering this is a fun project being worked on by volunteers (some of whom are sponsored by the community), I'm going to go out on a limb and say the answer to this question will always be "zero".
I'm not sure what the financials of the SerentiyOS project look like. It sounds like he streams the development. If that's his primary source of income, then doing the fun stuff seems like it enhances the revenue stream?
(edit: based on other comments, it sounds like donations rather than streaming revenue are the major source of income, although I bet the goodwill from having such an open development process help with the donations).
People asking "Is it fun" are missing the point.
Don't 'fun' yourself into a job under terms you didn't get to negotiate, state your requirements and adjust your work funnel accordingly. I've witnessed a lot of 'fun' projects manifest themselves into serious projects that fall apart because this forethought was neglected.